I know it's not final but the hands when you run are way too fast I couldn't focus on anything else ahahah anyway the level design seems really cool, how do you plan on filling it? Which style? Will you be able to complete it for the jam or is it something you use to put it in the portfolio?
hi i really admire ur work, in fact i want to start learning ue4 by my self. but i want to ask, what is the end goal to all of this? is it just to learn a new skill and show it off or planning to join a game dev studio and earn money from it. i am a university student and i must be careful what i am spending my time on. so please help me to decide if its actually worth to lean game dev.
nice
Wow!! Do you think you can share the blueprints?? Im having a lot of trouble doing the edge mechanics
o shit that's some gucci level design
running animation/motion is a bit janky
I know it's not final but the hands when you run are way too fast I couldn't focus on anything else ahahah anyway the level design seems really cool, how do you plan on filling it? Which style? Will you be able to complete it for the jam or is it something you use to put it in the portfolio?
Nice work bro. Btw the hand locomotion is weird.
Good, the hand animation??
Do you code on blocks or on script
tutorial please !
Make big FOV + Camera shaking while running
hi i really admire ur work, in fact i want to start learning ue4 by my self. but i want to ask, what is the end goal to all of this? is it just to learn a new skill and show it off or planning to join a game dev studio and earn money from it. i am a university student and i must be careful what i am spending my time on. so please help me to decide if its actually worth to lean game dev.
Nice work. Add camera shakes. it will be better
Fpv not fps
if you make batter animations the game will be very better then this
if you make the animations fluid that would help make this project solid look at some videos of people running
It's look so cool, I'm waiting for new videos🙃
TitanFall2 in 2016: FPS Multiplayer shooting game with parkour mech and big mech robots.
Me in 2021: trying my best to get parkour work
It's just me or that hands looking kinda T H İ C C
Tell me, please, is it possible
make parkour for ai?
All its needs is intense music,sword, and dark rooms with tones of lights
if you are the one who made the map, then I advise you focus on level desing
Kinda like Mirror's Edge
The system is good but the animations are terrible
Can I
buy this in a pack and use it for my game?
Me: mum can we get mirrors edge
mum: we have mirrors edge at home
Mirrors edge at hom:
What's it gonna be called on itch io