Assassins Creed is a series that’s seen plenty of change over the years, whether it be in it’s time periods, its combat systems, its quality of writing,
and one of the systems of this franchise, one of the core elements that drew so many people to the franchise in the first place, was it’s movement system. Being one of the first games to truly incorporate what at the time was an up and coming French sport named parkour, it led to a massively unique gameplay experience allowing players to see aspects of historical cities never before seen.
So, since I’ve just about ranked every aspect of these games, I figured it was about time for me to get around to looking at each of the games Free-Running systems, and try to figure out which is the best.
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