**Subscribe if you love zombies!**
While searching for a missing teammate, two survivors find themselves in an intense zombie parkour chase. Experience the POV of the hero, escape from the hordes of zombies and run the rooftops. The entire world has fallen into darkness. You’ll have to be smart, tough and courageous to survive.
This video was sponsored by ‘Last Empire War Z’, a mobile strategy game about zombies, resource management and growing your own empire. They gave us complete creative freedom to make the coolest zombie video possible and we hope you’ve enjoyed what we produced!
Outtakes and Extras from this Video!
— This video was shot entirely on GOPRO! —
Get yours at Amazon! –
All movements performed in this short film were performed by professionals on a closed film set. If you want to start Parkour, seek local tutors and academies and learn from the experts. Remain within your abilities and do not attempt any of the movements in this video without professional supervision.
Will be hanging out in the comment section below, so leave a comment! What was your favourite part of the video?
–Check out Last Empire War Z–
–Last Empire War Z Social Links–
Directed by Scott Bass –
Produced by Ampisound
POV Hero – Toby Segar
Lead Female Survivor & Stunt Coordinator – Fizz Hood
Benj Cave, Max Cave, Alex Potts, Joe Scandrett & Will Sutton
Survivor on the floor – Uosof Ahmadi
Van Survivors – Shane Griffin & Aslan Steel
Makeup – Holly Judd & Clare Jennifer Hannon
Assistant Makeup – Claire Cartwright
First AD – Zak Harney
First AC – Austin Phillips
Production Assistant – Andrew David Fisher
Edit & Colour by Scott Bass
Visual Effects by Alex Potts & Scott Bass
Original Score by Pauli Hausmann
Sound Design by Scott Bass
Sound Mix by Paul Maunder
Special thanks to
The SociallyPowerful Team
Jerome the Drone
Shot on the GoPro Hero 4 Black Edition
© Ampisound – For all press enquiries contact [email protected] – This video is not to be reproduced without prior authorisation. This original YouTube video may be distributed & embedded, if required.